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Old Mar 04, 2006, 05:18 AM // 05:18   #1
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Default March 3 Update - skill fixes

Update - Friday March 3

Fixed the following newly introduced bugs:
  • The skill Bull's Charge was knocking down moving foes when used with any type of weapon, not only with melee weapons.
  • The skill Fevered Dreams was incorrectly spreading Conditions to allies of both the caster and target, rather than just enemies of the caster as specified in the skill description.
  • The skill Warrior's Endurance did not correctly match its description in the update notes.
  • Monsters were not responding to damage taken from the skill Balthazar's Aura.
  • Certain elite skills, such as Peace and Harmony and Blood is Power, could not be captured using a Signet of Capture.
  • Kepkhet Marrowfeast was neglecting to guard her nest.
  • The Party Window was periodically failing to display certain team allies such as Bodyguards.
  • The Skill Monitor was not correctly displaying skill interruption.
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Old Mar 04, 2006, 05:21 AM // 05:21   #2
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Fixed queen farming?
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Old Mar 04, 2006, 05:22 AM // 05:22   #3
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And still nothing regarding maelstorm and eruption

Quote:
Originally Posted by XBloodHoundX
Fixed queen farming?
was it borked? i farmed living hell out of that thing and got nothing ;(
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Old Mar 04, 2006, 05:23 AM // 05:23   #4
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I figured that ANet hadn't intended for Kepkhet to be pulled out of her nest that easily (even mentioned it last night). Just didn't seem right. Hell, you didn't even have to pull her - she'd come right to you.
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Old Mar 04, 2006, 05:23 AM // 05:23   #5
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Was hoping they restored OoB
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Old Mar 04, 2006, 05:24 AM // 05:24   #6
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:nods:

An easy way to solo her was to.. well.. pull her out of her nest and have her aggro the griffon bosses.

Throw in a minotaur and one of those interrupting scorpion things.. ;P
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Old Mar 04, 2006, 05:50 AM // 05:50   #7
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I got my staff right before the update
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Old Mar 04, 2006, 06:53 AM // 06:53   #8
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Well, you can still lure her from the nest. I copy pasted few texts from the latest update to the screenshot.

http://koti.mbnet.fi/laqnix/queen2.jpg

Maybe we can expect second queen "fix".

Last edited by Zakarr; Mar 04, 2006 at 06:57 AM // 06:57..
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Old Mar 04, 2006, 06:58 AM // 06:58   #9
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Quote:
Originally Posted by Crevic
I got my staff right before the update
yea same here lol i made sure to get it becuz i knew they always update right after....and btw did anyone notice the refuge was dropping in pairs? cuz everytime it dropped a refuge it didnt just drop one..it dropped TWO! for my group at least...
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Old Mar 04, 2006, 06:47 PM // 18:47   #10
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yea 20% too much

its elite skill so it should be less
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Old Mar 04, 2006, 07:21 PM // 19:21   #11
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Props to A.Net to getting on top of the new update and fixing bugs within 24 hours.

I hope when I sign in tonight, the score chart will be back to the way it way pre-update.
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Old Mar 04, 2006, 11:53 PM // 23:53   #12
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I had masive problems with Sanctum Cay last night. AND there was a level 18 ritualist there! I didnt think those were in game yet, let alone a level 18 in Sanctum.

I could not do the bonus..the restless spirt just would not talk to me nor follow.

I was unable to board the boat.

Iknow how this area is supposed to work..and this is like the 4th toon I have brought through Sanctum not counting the number of other players I have helped through it.

I went back into Sanctum with my level 20 ranger and again could not do the mission or bonus and again the ritualist was there.

I also noticed that Barrage appeared to have a 3 second recharge and was disabling Conjure Lightning.

I sent a bug report into the devs. Not sure if this was an isolated problem or what. A friend of mine was able to do the mission right after me and had no problems with it..but..he did say that yes the ritualist was indeed there. He was wearing red and was found in the third mob as you run to the beach after you talk to Vis. He also said that during the last part of the mission that the last 2 sets of mobs had ritualists too and that the mobs seemed to be taking far less AOE damage then they did during a run he did with friends on Wednesday.

The professions that I used were Ranger/Ele (level 20) and Warrior/Ranger (level 16).

John used a level 20 Smitting Monk.

Not sure if its profession related, and isolated problem or a game bug
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Old Mar 05, 2006, 01:11 AM // 01:11   #13
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I think the Ritulaist, you are talking about, is just a name, not literally the profession.
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Old Mar 05, 2006, 01:17 AM // 01:17   #14
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Quote:
Originally Posted by Chev of Hardass
Props to A.Net to getting on top of the new update and fixing bugs within 24 hours.
Yeah I guess. I was thinking since monks are looking for other forms of energy management, the inability to cap P&H was a gross error on their part in the first place

To the person seeing 2 staffs drop, I got that too in a 4 man party.
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Old Mar 05, 2006, 05:00 AM // 05:00   #15
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Quote:
Originally Posted by Bahumhat
I think the Ritulaist, you are talking about, is just a name, not literally the profession.
They are in fact necros
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Old Mar 05, 2006, 05:22 AM // 05:22   #16
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Yeah, to clarify, the White Mantle Ritualists are actually necromancers, and always have been.
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